GXDev: You Are A Triumph

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For those of you who couldn’t attend GXDev we wanted to give a wrap-up of our very first queer game jam!

 

History

Throughout our time running the GX conventions, we’ve brought up time and time again the value of bringing more voices to the table in games. We’ve talked a lot about all of the new tools and communities that can help you make your first projects easy. Eventually we got to thinking that we’d like to do more than just tell you how to make games, but give you a place to do it too.

 

Our Awesome Sponsors!

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We were gracefully given the PubNub offices to run our first game jam. From then on, generous contributions from folks like SpriteBuilder, Tobii, Firebase, Github as well as the rest of our awesome sponsors made the event possible.

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Our Speakers, Mentors, and Judges


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Anna Kipnis – Gameplay Engineer at DoubleFine (Brutal Legend, Broken Age, etc)

 

Kortney Ryan Ziegler –  Creator of Trans*H4CK, award-winning filmmaker, and activist.

 

Johnnemann Nordhagen – Formerly at Fulbright (Gone Home), founder of Dim Bulb Games.

 

Rob Jagnow – Founder of Lazy 8 Studios (Cogs, Extrasolar)

 

And all of our other amazing speakers, guests, volunteers, and game devs!

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The Plan

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To split up into teams of 1-5 and try to make the best games we could in 24 hours. The theme of GXDev was “The Stories That Aren’t Told” to encourage games with themes we don’t usually get to see. Devs were offered food, snacks, drinks, supplies, hardware, wifi, and lots of encouragement.

 

The Outcome

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All of our groups really knocked our socks off, making a whole lot of really incredible games that covered a lot of ground. After a brief presentation, games were played by the judges and voted on for awards. We had winners for best use (or misuse) of color, most ridiculous, and loudest and proudest. But we know what you’re looking for:

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The Games

Now not only can you hear about the awesome games we made, but you can check them out yourself! There’s a game where you play as a cactus seeking a hug, a butt dating sim, and a game where you play as a materialistic crow. We’ve got an itch.io page for GXDev where we are hosting the games that were made, and I think you’ll be amazed at what got done in 24 hours or LESS!

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Click that Controller! <3

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Thank You!

 

Thanks so much for being a part of making GXdev happen – it was only through making GX3’s kickstarter successful were we able to put together this game jam focusing on making awesome queer games – and your support, whether coming to GaymerX or donations to Kickstarter to buying Read Only Memories, helps us make more queer friendly games and queer themed events for the gaming community.
THANK YOU!!!


<3 Matt and the GaymerX Team

Get Your Mailboxes Ready!

We’re happy to inform you that we’ve been spending our time since GXDev with the awesome folks at BackerKit! Being supporters of LGBT and local events, they have gone way beyond the pail to help us out with our fulfilment, which means we’re sending stuff out to you guys sooner than we thought we could!

Huge thanks to BackerKit for all their help! <3

Using BackerKit for shipping was actually way cheaper and faster than any of the times we’ve done Kickstarter fulfilment before. They really turned an incredibly long process into a surprisingly short one. If we do any more KS projects in the future, we’ll definitely be using them, and we encourage you to check them out as well! (We get plenty of folks poking us for advice with Kickstarter, so here is some!)

(this is our “accomplished” look)

The new shirts look AMAZING, we got new stickers (vinyl of course) and they’re AMAZING, posters– AMAZING. Basically when we had all the stuff in one place we were like:
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Packages are in the mail and we’re excited for you to get it! Thanks so much everyone for being a part of GX3 and we can’t wait to have you at the event!!

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GXDev Theme Revealed!

GXDev’s theme is..

“The Stories That Aren’t Told”

The theme for GXDev is now officially revealed, that means everyone can start jamming! The theme speaks mainly to the stories of people of sexualities, genders, and other differences from what is commonly portrayed in mainstream games. No more token characters with tired out stereotypes. We wanna see stories about the subtle issues that arise out of being different and the intricacies of complicated identities .

Join us on Itch.io and jam with us all weekend!!

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GXDev is about to begin!

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Let’s talk GXDev!

For those who may have missed it GXDev is a Game Jam taking place in San Francisco January 9th-11th. The jam will be focused on making games with LGBT themes and topics. We’ll have some awesome guests speaking and judging such as Anna Kipnis of Doublefine, Johnnemann Nordhagen co-creator of Gone Home, Rob Jagnow head of Lazy 8 Studios (Cogs, Extrasolar), Kortney Ziegler, creator of Trans*H4CK and more! 

If you missed it or feel like we didn’t advertise it enough, tickets went up this October but we only had space for 50 and it sold out in just a few weeks! Sorry! >_<

However, it is important to us that more people get to experience these things. So we want to do more events like this moving forward and now [that we know what we’re doing] we can do that! On top of that we’ve set up an itch.io Jam page that you can submit YOUR GXDev game to! This way for the folks who are far away and can’t participate in person, you can join us in spirit and be part of this awesome event!

Join us on itch.io!

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Thank you all for joining us and making this happen and we hope to see you either in person or in the form of a virtual high five!

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(High five courtesy of one of our awesome sponsors, Mailchimp)

LEARN MORE ABOUT GXDEV HERE!

GXDev